Documentation

Practical product docs for setting up, mapping, editing, and operating BaseBuddy.

Docs/BaseBuddy vs Payload CMS

BaseBuddy vs Payload CMS

Compare BaseBuddy and Payload CMS for Next.js teams, Supabase/Postgres content editing, and existing schema support.

Short version

Payload CMS is a code-first CMS and app framework built for teams that want content models, admin UI, APIs, and backend behavior defined in code.

BaseBuddy is for teams that already have a Supabase or Postgres schema and want to map that schema into an editor.

Where each one fits

Both tools can be useful for developer-led teams. The difference is where the content model lives.

QuestionBaseBuddyPayload CMS
Primary jobEditor for existing Supabase/Postgres contentCode-first CMS and backend framework
Content modelExisting database plus saved mappingCollections and fields defined in Payload code
Best fitExisting app database needs an editorNew CMS/backend built alongside a codebase
Database relationshipBaseBuddy maps your current schemaPayload creates and manages its CMS schema
Editor surfaceFocused content editor with mapped fieldsFull Payload admin UI and CMS features

Choose BaseBuddy when

  • Your app database already has the tables your app depends on.
  • You want to add an editor without moving content into a new CMS schema.
  • local BaseBuddy auth, Postgres, and Storage are already part of your stack.
  • You want saved mappings to decide what editors can see and change.

Choose Payload when

  • You want a code-defined CMS from the start.
  • You want the CMS and backend framework to live closely with a Next.js application.
  • You are comfortable defining content collections in code and letting the CMS manage that structure.

The main difference

Payload is excellent when you want to build the CMS as part of your app architecture. BaseBuddy is better when the app architecture already exists and the missing piece is a safe editor on top.

For the BaseBuddy path, read How BaseBuddy works, then Mapping fields and relations to see how existing tables become editor fields.

You can read more about Payload on the official Payload documentation.